- Switch from WebRTC-first to MSE-first streaming (more reliable
across all camera types including high-res IP cameras)
- Send required {"type":"mse"} init message to go2rtc WebSocket
- Fix infinite re-render loop in configStore (pre-compute enabled
cameras instead of deriving in selector)
- Fix mqtt_bridge global variable scope in broadcast()
- Add React ErrorBoundary for visible crash reporting
- Remove unused go2rtcUrl dependency from useStream hook
80 lines
3.2 KiB
TypeScript
80 lines
3.2 KiB
TypeScript
import { useEffect, useCallback } from 'react';
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import { useUIStore } from '@/stores/uiStore';
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import { useConfigStore } from '@/stores/configStore';
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import { CameraPlayer } from './CameraPlayer';
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export function FullscreenView() {
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const { fullscreenCamera, setFullscreenCamera } = useUIStore();
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const cameras = useConfigStore((s) => s.cameras);
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const currentIdx = cameras.findIndex((c) => c.name === fullscreenCamera);
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const camera = currentIdx >= 0 ? cameras[currentIdx] : null;
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const navigate = useCallback((dir: 1 | -1) => {
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if (cameras.length === 0) return;
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const next = (currentIdx + dir + cameras.length) % cameras.length;
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setFullscreenCamera(cameras[next].name);
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}, [cameras, currentIdx, setFullscreenCamera]);
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const close = useCallback(() => setFullscreenCamera(null), [setFullscreenCamera]);
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useEffect(() => {
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const handleKey = (e: KeyboardEvent) => {
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if (e.key === 'Escape') close();
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else if (e.key === 'ArrowRight' || e.key === 'ArrowDown') navigate(1);
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else if (e.key === 'ArrowLeft' || e.key === 'ArrowUp') navigate(-1);
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};
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window.addEventListener('keydown', handleKey);
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return () => window.removeEventListener('keydown', handleKey);
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}, [close, navigate]);
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if (!camera) return null;
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return (
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<div className="fixed inset-0 z-50 bg-dark-primary flex flex-col">
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{/* Header */}
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<div className="h-12 bg-dark-secondary border-b border-dark-border flex items-center justify-between px-4 shrink-0">
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<div className="flex items-center gap-3">
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<button
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onClick={() => navigate(-1)}
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className="p-1.5 text-gray-400 hover:text-white hover:bg-dark-hover rounded-lg transition-colors"
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>
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<svg className="w-5 h-5" fill="none" viewBox="0 0 24 24" stroke="currentColor" strokeWidth={2}>
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<path strokeLinecap="round" strokeLinejoin="round" d="M15 19l-7-7 7-7" />
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</svg>
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</button>
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<h2 className="text-base font-semibold text-white">{camera.display_name}</h2>
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<button
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onClick={() => navigate(1)}
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className="p-1.5 text-gray-400 hover:text-white hover:bg-dark-hover rounded-lg transition-colors"
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>
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<svg className="w-5 h-5" fill="none" viewBox="0 0 24 24" stroke="currentColor" strokeWidth={2}>
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<path strokeLinecap="round" strokeLinejoin="round" d="M9 5l7 7-7 7" />
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</svg>
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</button>
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<span className="text-xs text-gray-500 ml-2">{currentIdx + 1} / {cameras.length}</span>
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</div>
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<button
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onClick={close}
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className="p-2 text-gray-400 hover:text-white hover:bg-dark-hover rounded-lg transition-colors"
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>
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<svg className="w-5 h-5" fill="none" viewBox="0 0 24 24" stroke="currentColor" strokeWidth={2}>
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<path strokeLinecap="round" strokeLinejoin="round" d="M6 18L18 6M6 6l12 12" />
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</svg>
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</button>
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</div>
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{/* Video */}
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<div className="flex-1 flex items-center justify-center p-4">
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<CameraPlayer
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key={camera.name}
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camera={camera}
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className="w-full h-full rounded-lg"
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showLabel={false}
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/>
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</div>
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</div>
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);
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}
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